Harvey · Engineering · Senior · Posted 2026-09-25
Broadcast Engineer
Harvey · New York · $129k–178k base
This range sits in the bottom 8% of posted engineering ranges at AI companies right now. See the salary index.
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WHY HARVEY
At Harvey, we’re transforming how legal and professional services operate. By combining frontier agentic AI, an enterprise-grade platform, and deep domain expertise, we’re reshaping how critical knowledge work gets done for decades to come.
This is a rare chance to help build a generational company at a true inflection point. We have strong product-market fit and world-class investor support. We’re scaling fast and defining a new category in real time. The work is ambitious, the bar is high, and the opportunity for growth — personal, professional, and financial — is unmatched.
Our team moves fast, takes ownership, and is deeply committed to the mission — operating with intensity, staying close to our customers, and pushing each other for excellence. We live by three values: Decisiveness, Simplicity, and Job's Not Finished. We act quickly on clear judgment over perfect information, we believe simplicity is what scales, and we're never satisfied with where we are. If you want to do the best work of your career alongside people who share that drive, we'd love to build with you.
At Harvey, the future of professional services is being written today — and we’re just getting started.
ROLE OVERVIEW
Harvey is building an in-house media production capability for our most critical internal shows, and this is the engineering role at the center of it. The Broadcast Engineer will own the technical foundation of how Harvey captures, routes, and delivers video and audio — the studio and control room infrastructure, the IP signal fabric connecting our spaces, and the live execution of the company’s highest-visibility events. Today that work is a mix of well-run events and vendor-dependent infrastructure; the opportunity is to replace it with systems we design, understand, and can scale. This person will split their time roughly evenly between running shows and building the platform those shows run on, partnering closely with Corporate IT, Workplace, Brand, and Communications. The right person is equally credible in a rack room designing a Dante domain and in a headset calling a hybrid all-hands with the CEO on camera.
WHAT YOU'LL DO
- Design, build, and maintain Harvey’s video and audio infrastructure — studio spaces, control rooms, IP signal fabric, routing, recording, and streaming delivery — and own the standards, documentation, and configuration records behind it.
- Architect and administer audio-over-IP and video-over-IP transport: Dante audio networks (clock hierarchy and PTP, multicast and IGMP behavior, QoS) and NDI video workflows (discovery, switch and VLAN design, bandwidth budgeting), in partnership with Corporate IT.
- Own technical execution for Harvey’s highest-visibility productions — all-hands, executive broadcasts, customer events, launches, and recorded content — from engineering design and rehearsal through show call and post-event review, while raising day-to-day reliability across conference rooms and hybrid meetings.
- Establish and maintain color and audio standards across the production chain: camera matching and shading, LUT and color pipeline management, monitor calibration, loudness normalization, and consistent delivery specs across live, recorded, and distributed output.
- Diagnose and resolve complex signal-flow, network, sync, and device faults under live conditions, and convert each incident into a documented fix, a redundancy improvement, or a monitoring check.
- Evaluate and integrate new production systems, and manage integrators, rental partners, and vendors through specification, commissioning, and acceptance testing.
WHAT YOU HAVE
- 7+ years of hands-on broadcast, live production, or high-end corporate production engineering experience, including ownership of permanent installations rather than only event-by-event work.
- Deep, demonstrable command of video and audio signal flow — SDI and HDMI, embedding and de-embedding, sync and genlock, reference and timing, gain stru …
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